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Tutorial by
polygonblog.com
In this tutorial we are going to create a serene japanese style 3d image in 3ds Max. We are going to model a shiny dark pebble stones and create a balanced pile out of them. This is a simple tutorial where emphasis is on the lighting and materials. I am using 3ds Max 2011 but several older versions should work as well.
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Added on:
5/5/2010
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Rating:
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Viewed
1 Times
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Tutorial by
gamexe.net
A series of tutorials on rendering the Disturbed logo.
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Added on:
2/4/2010
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Rating:
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Viewed
52 Times
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Tutorial by
mediamilitia.com
In this tutorial you will learn how to render an abstract 3D model from 3DSMax and then make it pop in Photoshop. Adobe Photoshop CS4 and 3DS Max version 9.0 are used in this tutorial but you can use other versions if you have not upgraded.
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Added on:
2/4/2010
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Rating:
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Viewed
19 Times
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Tutorial by
cg.tutsplus.com
As technology evolves, the tools and requirements for creating current-gen game art are constantly changing. In this tutorial we will learn the current game art workflow in its entirety, from the low-poly model all the way to final game-ready asset. We will create a realistic grimy dumpster suitable for any urban setting.
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Added on:
2/4/2010
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Rating:
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Viewed
13 Times
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Tutorial by
cg.tutsplus.com
In this tutorial we are going to model a 20th century design legend, the Eames Lounge Chair. The reason I chose this particular object are its different shapes and forms. It has both soft, organic pillows (with wrinkles) and a hard, defined structure that holds it all together, making it an excellent way to learn how to model both soft and hard structures.
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Added on:
2/4/2010
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Rating:
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Viewed
20 Times
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Tutorial by
cg.tutsplus.com
In this tutorial you will follow Mehdi Pourshayegan through the process of sculpting the Lion of Belfort (as seen in his portfolio). You will go through the step by step process of creating the base mesh in 3ds Max (although any poly modeling application will work), exporting it to ZBrush, and then sculpting the final detailed result.
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Added on:
2/4/2010
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Rating:
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Viewed
15 Times
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Tutorial by
cg.tutsplus.com
Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In this, the first tutorial in the next-gen knife creation series, you will learn to build a high-poly knife model using 3ds Max.
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Added on:
2/4/2010
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Rating:
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Viewed
16 Times
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Tutorial by
cg.tutsplus.com
Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In this, the second day of the next-gen knife modeling series, you will tackle the creation of your low-poly model, by cleverly reverse-engineering the high-poly source mesh.
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Added on:
2/4/2010
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Rating:
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Viewed
16 Times
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Tutorial by
mediamilitia.com
If you love typography like I do, you are always looking for a new way to funk out your type - just to make it look a little different than the rest. 3ds Max has some amazing and creative ways to make your type look absolutely beautiful! In this tutorial I will show you how to extrude text, tweak it out, manipulate the mesh, and then exporting it out to Photoshop to add in some extra elements. Hope you enjoy it!
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Added on:
2/4/2010
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Rating:
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Viewed
12 Times
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Tutorial by
youtube.com
This is a 2 part tutorial on how to make a collapsing building with 3ds Max. With this tutorial we will build the building, add the properties, and apply physics using reactor. Please visit my channel and subscribe!
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Added on:
2/4/2010
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Rating:
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Viewed
27 Times
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Tutorial by
youtube.com
How to texture and render the collapsing building. Please visit my channel and subscribe. Plenty of more tutorials to come!
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Added on:
2/4/2010
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Rating:
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Viewed
23 Times
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Tutorial by
syed-saud.com
Creating a rope in 3ds max and animating it using reactor dynamics.
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Added on:
4/15/2009
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Rating:
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Viewed
57 Times
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